. !Team Web Site: https://GarzaGaming.comGGC Video Library: https://www.y. ( [scoreVal] => 1 [url] => fafnir Smite's Jormungandr season 9 builds page. PASSIVE - Enemies hit by your damaging Abilities take an additional 48 Physical Damage over 2s. ( [display_name] => Fafnir [god] => Array 1. As for credentials, I have almost 2000 worshippers on Jorm (which isn't a lot for some people, but is quite a lot for me) and like all game modes equally (except random god modes, I despise random god modes). ( Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. ( Strong and Fast Basic attack damage. Your first priority should always be boots, because Jorm is slow to begin with. this effect lasts 15s and is doubled if you are the one who picks up the spike. [god_id] => 6 Yemoja really can't compete with the damage you can put out if you play him right. Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. Match ID: 1289152517. Basic Attack Damage: 38 (+ 1.5) + 20% of Magical Power Progression: 1/1/1x damage and swing time. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the debuff's effects are increased by 10% each, stacking up to 3 times. Max 50 . This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health. Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. Array Cloak -> Cloak of Concentration -> Spirit Robe. [scoreVal] => 1 Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Keep pressure on her ADC if you can because you will not be killing her if she knows what she's doing, but the same could also be said about you. Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Essentially, this matchup will be won by whichever ADC is able to stay in lane. ) WE FINALLY FOUND THE BUILD TO MAKE JORM OP - Smite Jormungandr Solo (S9 GM Ranked) 40,696 views Mar 22, 2022 575 Dislike Share SoloOrTroll 5.15K subscribers [god] => Array ( I've had a Skadi do more than half my health in a single ability, it isn't fun. During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. Want to support SmiteFire with an ad-free experience? [notes] => He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. [display_name] => Ganesha If the enemy is 4 physical or 4 magical, I would switch spirit robe for either a hard physical or magical defense option (Oni Hunters or Breastplate/ Tyranical whichever wasn't bought already). This is the best start for Jorm jungle I recommend starting a camp with your autos before using your two on it. Required fields are marked *. Using this item allows you to teleport to any allied structure or ward while Rooted in place. Would you like to let the author know their guide helped you and leave them a message? Always you can, buy the attackers blessing, if you cant, buy the warrior blessing. Cooldown - 120s. Cabra out damages you, even in support, though that's about his only benefit. Extra damage after the first instance is halved. [url] => cerberus [scoreVal] => 4 Join the leading SMITE community.Create and share God Guides and Builds. You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. The issue here is that he provides a lot of support to his team, more than you. Targets hit take 7.5% increased damage for 5s, stacking 2 times. [notes] => Obnoxious CC. I've had a Skadi do more than half my health in a single ability, it isn't fun. ( Copyright 2019 SMITEFire | All Rights Reserved. [notes] => Cthulhu and Jorm are both fairly similar in kit. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Taking damage from Enemy gods breaks Stealth. [scoreVal] => 4 Jorm can easily get kills himself however! You can take quite a beating, and if Cabra is out of position beating on you, he's an easy target for your damage dealers. Targets hit take 5% increased damage for 5s, stacking 2 times. Please consider supporting us by whitelisting us in your ad blocker! PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. ) Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. ( 1. First off, lets just be clear here he does hurt early and late game, but so do you. [notes] => Funnily enough, Ares really is the best and the worst matchup simultaneously. Obnoxious CC. This caps at 100 power and 20% Lifesteal at 25% Health. [url] => aphrodite 1. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Odin help us. SMITEFire is the place to find the perfect build guide to take your game to the next level. This does not stack with similar Auras. His bugle blast with proc your passive if he's right next to you. At 55 stacks this item evolves, providing an aura of 10 physical protection and 10 magical protection. ) SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. [notes] => If you get frozen, it will hurt. [display_name] => Yemoja Array ( Cooldown - 120s. ( Array Array A.) 5 attacks/s decreasing while firing (min 2/s). Always try buy items with cooldown, if you dont take cooldown you dont do nothing XD. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. In fact, you can treat a Cerb matchup very similarly to an Ares matchup. Please keep this in mind while reading. PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% damage mitigation. [notes] => Ganesha will be a rough fight. ( As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. [scoreVal] => 3 Cooldown - 110s. ( [url] => hades [display_name] => Cabrakan Please verify that you are not a bot to cast your vote. Join the leading SMITE community.Create and share God Guides and Builds. Your biggest advantage in this matchup, Ares can't ult you. The time Jormungandr bestrides the earth is one of unmatched calamity, the days of Ragnarok where the oceans boil and the land quakes. PASSIVE - Damaging an enemy god steals 30 health (+1.5 per level) away from your target and restores 20 mana. He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). You can see the most recently updated guides on the browse guides page. ) Join. You can be reasonably aggressive in this matchup provided your ADC allows for it. Learn more about Jormungandrs abilities, Items, Relics. If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. Ares | Artio | Athena | Bacchus | Cabrakan | Cerberus | Cthulhu | Fafnir | Ganesha | Geb | Jormungandr | Khepri | Kumbhakarna | Kuzenbo | Sobek | Sylvanus | Terra | Xing Tian | Yemoja | Ymir | Atlas smite | Maui ->View All Gods, Your email address will not be published. [display_name] => Heimdallr [god_id] => 28 1. If you kill an enemy god you gain 3 stacks and 21 gold immediately. [god_id] => 3 Hey, Im Zathong and this guide is about Jormungandr Build in Smite Season 10. Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). Would you like to let the author know their guide helped you and leave them a message? AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. [notes] => His Wrap Can Counter your Second ability passive PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s. [url] => khepri You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. Would you like to let the author know their guide helped you and leave them a message? Please verify that you are not a bot to cast your vote. So, I suggest you should use Jormungandr solo, tank. Best build Jormungandr: Solo/Tank. So, I suggest you should use Jormungandr solo, tank. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This Build will grant the auto damage you could never imagine,you could hit up 180! Though I probably didn't need to tell you that. But if you love Jorm, and just want to have a bit of fun, go for it. [scoreVal] => 3 Biggest piece of advice, she isn't a tank and you put down solid damage, she can't heal someone who's already dead. ( ( This matchup is as dead even as is possible. This guide has not yet been updated for the current season. [god] => Array PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities as Physical Damage. Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. This cannot exceed 35% of your Max HP. [god] => Array Array ) ( 1. Funnily enough, Ares really is the best and the worst matchup simultaneously. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Extra damage after the first instance is halved. ) While Empowered, Jormungandr's basic attack fires at its fastest rate. ) 1. If he goes in for his stun, knock him up with your 3, if he starts pounding the ground, drop your 1 on his butt (if you aren't in it) and then ult him if you feel like it. Start [notes] => Geb out tanks you, no contest. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Any Attack speed past base speeds up the recharge rate of Jormungandr's Basic Attack. ) This effect is not interrupted by damage but is interrupted by hard Crowd Control. She can't proc your passive, but she may not have to. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. Smite is an online battleground between mythical gods. This is specifically Fenrir support. [god_id] => 37 When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. She herself doesn't threaten you directly, but she provides absurd levels of sustain in lane. ) The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. They are days of incredible violence, where both mortal and divine blood shall soak the ground, and the World Serpent will mete out destruction with a fanatic's zeal. This really doesn't impact overall strategy, since the breath attack doesn't do that much damage to anything tanky anyways, but it is nice to know that Hi-Rez thinks about my snakey boy. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. Combo 3: Venomous Haze -> Submerge -> Consuming Bellow -> The World Serpent. [god_id] => 74 Does this work? [god_id] => 12 If the target has over 2000 Health, your ability bonus damage scales up. Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. ) ( GLYPH - Every 15s gain a stack of Hunger(max 3). Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. This can stack up to 3 times. [god] => Array [god] => Array Array Honestly, just charge her, she really can't stop you. You can see the most recently updated guides on the browse guides page. She's abnoxious, but she won't kill you alone. [scoreVal] => 3 Both of you do good damage, and this matchup really comes down to your ADC and coordination. 75 Stacks). Yemoja really can't compete with the damage you can put out if you play him right. ) Jorm can still save his teammate, but he has to actually walk into Baron's model in order to absorb the ult and free the doomed teammate. [god_id] => 110 This guide here is my way of contributing to the game and helping new players pick up and play the big ol' snak if they so want to. [notes] => His Silence Counters Your Second and 3 Ability Cooldown - 130s. [god_id] => 85 ) ( 1. Find the best Jormungandr build guides for SMITE Patch 10.2. Array Overextending or getting ganked will result in either Baccus or Jorm dying. ( this can only occur once every 45 seconds. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shields initial Health and slows targets by 25% for 3s. - Jorm's 3 has a sonar effect in a fixed radius while he's underground. There isn't much to the mirror match, if you play better, you will win. Good burst and bleed damage. Cooldown - 130s. 1. Keep pressure on her ADC if you can because you will not be killing her if she knows what she's doing, but the same could also be said about you. If the target has over 2000 Health, the bonus damage scales up. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections. Learn Jormungandr's skills, stats and more. Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. She will win any prolonged fight, so try and be aggressive. As he can put out some CRAZY damage numbers, especially with a bruiser build. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. [scoreVal] => 4 Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. ) Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat.
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