Increases attack power when fighting empty-handed.

It gives White Mage access to Hastega. ALL RIGHTS RESERVED. These job combos are generally considered to be the best. Selections from Final Fantasy XII Original Soundtrack, The Zodiac Age Collector's Edition Original Soundtrack, Trekking on the world of Final Fantasy XII,

It’s pretty popular and for good reason.

Shikari/Foebreaker – Best FF12 Job Combos Shikari gives the Foebreaker 3x Swiftness without having to use an Esper and Ninja Swords (a much better weapon type than Foebreaker’s axes), while Foebreaker gives Shikari access to every break, as well as a ranged weapon type (hand bombs). if you are using a party that involves every job, i would say maybe you shouldnt put the time mage on your shikari. Capable of high level Black and White magic, and no slouch when it comes to combat either thanks to Monk’s combat prowess. Because Final Fantasy 12: Zodiac Age allows you to assign two jobs to each character, you have a lot of options to pick from, especially if you’re trying to min-max. Shikari/Samurai would be ideal to give him the black robes, and it’s one of the FF12 best job combos, but if you’re following this guide that’d put you at 3 Samurais, which is kind of overkill. Final Fantasy Wiki is a FANDOM Games Community. Foebreaker seems like it might be slightly better against physical attacks that land, but the Red Mage isn't far behind for actual mitigation (through avoidance) until you hit enemies that ignore evade.

Knight/Samurai gives the character access to both Greatswords and Robes, which allows them to utilize the Excalibur/White Robes combo. Balthier has a fast combo animation with high combo weapons as well as high attack and top tier speed and it would be a shame to let that go to waste by sticking him with guns as the game pushes you toward. Red Mage is able to equip the best Shields, with help of ester I think.

Also the Chuch esper synergy. What are the best license roles for the characters?

You can’t use Excalibur combo but having a fast tank/backup healer wielding Tournesol is just as good. It’s got everything you want as far as FF12 best job combos go.

Shikari, also known as Hunter or SHK, is a License Board in the Zodiac versions of Final Fantasy XII, represented by the zodiac sign of Pisces. That’s 3 healers, 2 time magic users, 2x expose/wither, 1x addle/shear, 3x Swiftness on all characters, an Excalibur/White Robes user, a Masamune 1 + Genji Gloves user, a Yagyu Darkblade user, 2 powerful offensive mages. Do you want to be faster & more versatile or stronger?

The most optimal combination of jobs for Vaan in FF12 is Samurai/Monk so he can use the Masamune I + Genji Gloves combo. People love this combination, so I thought I’d list it, but I think Foebreaker is generally unnecessary because you can gain access to all the breaks via Monk/Uhlan and Archer/Time Battlemage, and Genji Gloves are not necessary on Shikari since the Jackboots are better.

Since Ashe has high magic power and reasonably high attack, she makes a suitable Red Battlemage. Great suggestion!

Shikari's weakenses as DPS is its low Battle Lore count and lack of heavy armor which leaves it struggling to boost strength. Six if you count the terrible offbrand free-to-play phone game that got shut down after like […], This Final Fantasy Tactics Best Setups Guide will teach you how to build all the unique characters in the game into the best, most OP version of themselves. This gives him one of the best possible FF12 job combos.

Shikari & Bushi (Hunter & Samurai) - Slaying the ultimate boss FF12 contains one particular boss fight that's incredibly memorable - Yiazmat.

That sentence could probably be more clear. Monk gives Samurai all 16 battle lores, dramatically increasing katana damage, while Samurai gives monk a substantial amount of magick lores to increase their white magic output. However, it also gets access to Addle/Shear, better physical attack power to conserve MP for random battles, and a ranged attack. 2x Genji Gloves and Jackboots – You get 2 Genji Gloves, which dramatically boost combo rate and increase physical damage substantially, and you also get Jackboots which gives 50 speed and 20 vit. She makes a great candidate for a Machinist/White Mage, which doesn’t need stats to excel. Ninja Swords 1, Ninja Swords 2, Ninja Swords 3, Yagyu Darkblade and Mesa. This is actually a better “Red Mage” setup than the Red Battlemage. Finally, you want to make sure your choices represent basically 2 pretty balanced teams (an “A” team and a “B” team) which have healing, support magic, physical DPS, magic damage and ranged attacks on their own. There are some pieces of equipment that are incredibly useful, so you’ll want to make sure you have a user for each one. Full consume user's HP, reviving and full restoring HP of one KO'd ally. I'd rather have Bravery/Faith and all the healing spells over some offensive magic.And then you can get steal without using an Esper. There are five games in the Breath of Fire series.

The shikaris are native hunters who also serve as guides.

It’s very similar to White Mage/Time Battlemage in that it produces a highly specialized support character, but the main difference is the White Mage/Machinist can also hold its own with physical attacks via guns, whereas a White Mage/Time Battlemage has to rely on Drain the whole game. Where can I get Soul Ward Key in Tchita Uplands Cave . Increases max HP by 30/70/110/150/190/230/270/310/350/390/435. Registered users can also comment on posts and view each other's profiles. This gives her one of the most useful FF12 job combos for support. I’d suggest making him your Shikari to take advantage of the Yagyu Darkblade. You're browsing the GameFAQs Message Boards as a guest.

This typically goes to Vahn because he has the best combo rate and fastest attack animations for one-handed swords. Ah, what I was trying to say in the article is that you could use one of the mystic armor classes to get the shikari/robe combo for balthier in my overall team suggestion *but* I like to use the shikari/time battlemage combo instead (even though it can’t use mystic armor) because it provides more utility. Without Brawler, a character's barehanded attack power is as follows: Take your favorite fandoms with you and never miss a beat. As such, he is the best candidate to use Daggers and Ninja Swords (the fastest Weapons in the Game.)

This is an insane boost for killing Yiazmat. Time Battlemage can’t use Mystic Armor. It gives them access to guns, which do fixed damage and thus are just as effective on the physically weak white mage as anyone else. It is significantly weaker magically, though, gaining only 12 Magick Lores compared to the Black Mage’s 16. The Red Mage is also. Penelo has high magic power, making her the best overall option for a Black Mage. It also provides Shikari with Genji Gloves but, as I mentioned, the Jackboots tend to be better for Shikari overall. You have a choice between Black Mage/Red Battlemage and Black Mage/Monk. This is great for damaging the super boss Yiazmat, who’s weak to dark elemental damage. You also want to make sure your summons can be assigned to unlock all the best abilities for each character without leaving anyone out. Knight/Time Mage is a great combo as well.

Burning Bow/Flame Staff + Ardor – Not strictly necessary, but Ardor is the strongest spell in the game and its damage is boosted by 50% when using the Burning Bow (Archer) or Flame Staff (Black Mage). Vahn gets a great combo attack speed animation for one-handed swords making him the ideal katana user.

I'd go with red mage. These are suggestions for the best builds/setups […], If you’re playing Trials of Mana Remake, you might be wondering what carries over in New Game Plus. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. Steal is a minor issue and can be left to others. Choosing the optimal setup for FF12 best job combos is a surprisingly complicated puzzle because not only do you have to take into consideration which jobs synergize well, you also want someone in your party able to equip each of the best endgame equipment combinations so nothing goes to waste, and you want to ensure that each character gets 3x Swiftness. Hiroyuki Itō, the director of Final Fantasy XII International Zodiac Job System.[1]. Be sure to follow Bright Rock Media on Twitter to stay up to date with the latest articles, reviews and game guides. Choosing the right FF12 best job combos can be difficult, especially if you want the most optimal FF12 job combos possible. More than that, Samurai gives tons of magick power nodes to increase the usefulness of the Knight’s white magic. This article will tell you everything you need to know about New Game Plus in Trials of […]. It doesn’t make use of every class (to be honest, Uhlan and Foebreaker are kind of subpar), but it’s about as good a party as you’re going to get. Unfortunately, this class only gets 2x Swiftness, so even though its magic power is higher, I find that it’s better to go with….

You could go with any of the other mystic armor users for the Black Robes (Shikari/White Mage is particularly nice), but I actually like to go Shikari/Time Battlemage to give it access to more utility while still allowing it to focus mostly on offense. Gives the Knight, who only has 1 Swiftness naturally, access to all 3 Swiftness ranks from Samurai. Definitely one of the best FF12 job combos. All of these are top tier FF12 best job combos. These are: Masamune I – the most powerful Katana, which is treated as a one-handed sword for gameplay purposes. Genji Gloves massively increase damage from high combo weapons (Katanas, Poles, Ninja Swords), but Jackboots increase Ninja Sword damage even more, so you want someone you can give that second Genji Glove to.

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So unless you really want three Samurai, Shikari/Samurai for the Yagyu combo and Knight/Time for 3x swiftness.

- Results (101 votes).

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